Steve Jobs, one of computing’s icons, rest in peace

There are many, many tributes being shared over the Web these past 12 hours or so and I’d hate to just add to it, considering I am not among those who think Apple can do no wrong, or that Steve Jobs alone saved Apple. But I need to mark it here because his work affected all of us in so many dimensions. From his realization that the liberal arts played as much a role in technology as engineering, from his personal story of perseverance and his capacity to create his own 2nd acts, each one built on lessons from his past, to his push to create tools that… well… he’s going to be remembered for Apple, for NeXT, for Pixar, what they made, and folks will say he was a genius.

Me? I’m going to remember that he helped empower people to dream and create.

People compare Steve Jobs to his peers, but I think of him like Jim Henson, someone who was driven to make, to help others make, who brought teams together and found ways to instill it in them. Tools to help you to make, and to share what you make. To dream, and to share what you dream.

Thank you Steve Jobs and for the teams he was part of.

Related:

Steven Levy: Steve Jobs, 1955 – 2011

Metafilter: Steven Jobs, RIP

Folklore.org

Wall Street Journal: Steve Jobs’s Best Quotes

And 15 minutes to take that will, I hope, inspire you:

YouTube: Steve Jobs’ 2005 Stanford Commencement Address

Life and Code: a blog to follow

I’ve really been enjoying Lisa William’s blog titled “Life and Code” and think it’s a great one for your RSS reader every day. She started to blog to document her passage to a programmer who can toss together an app on a whim in a weekend and her background in online media and journalism makes for some great posts and links to follow.

The following is a quote from her, on her motivations to start coding (“Code to make a point; code to make change; on newshacking”, which resemble motivations that keep me wanting to continue code and to volunteer my skills:

I believe a program can stand in opposition to Things That Suck, just like a documentary, a work of art, or a protest march.  

That’s why I like work like this, which shows where the money goes when it comes to Congresscritters and their free cars.  

Or this, which is an Android app to help vets with PTSD.  

I wanna code because SHIT IS BROKEN.  I want to code because corruption is real, because people are getting thrown out of their houses, because veterans aren’t getting what they deserve, because racism is real and has real effects, because yes it does matter when you cancel a bus line, because it’s really hard to shut a computer program up, because you can’t say it’s an isolated incident when there’s a bigass Google Map in your face showing you it’s not.  

And journalism’s response to the biggest problems of our age — global warming, global health, economic crises — are, all too often, pathetic: he said/she said talking heads on TV, tearjerker anecdotes about one person who loses their house to a flood or rapaciously unethical lenders standing in for THE VAST TSUNAMI OF PEOPLE GETTING F**D OVER BY THESE THINGS.  No wonder facts just seem to bounce off so many Americans, and so many of the powerful are able to claim that nothing needs to be done when doing nothing suits their moneyed interests.  

Our age doesn’t just NEED computational journalism: it DEMANDS it. 

Recent highlights:

“Code to make a point; code to make change; on newshacking”

“Learning to Program for Journalists: The Epic HOWTO”

“Notable News Apps on Github”

On Making and Working Towards Big Things: on innovation

Wondering why we’re living in an age of ever increasing decreased expectations? You are not alone. Author Neal Stephenson wrote a thought provoking must read for World Policy Institute titled, “Innovation Starvation”:

The imperative to develop new technologies and implement them on a heroic scale no longer seems like the childish preoccupation of a few nerds with slide rules. It’s the only way for the human race to escape from its current predicaments. Too bad we’ve forgotten how to do it.

The 99 Percent: a blog to follow

Tumblr and WordPress hosted blogs are home to an always ever growing source of inspiration. Check out “We are the 99 Percent”, hand written stories of struggle, fear, and hope.

Related:

Metafilter: “We are the 99 percent.”

Washington Post: “‘Occupy Wall Street’ only growing stronger”

New York Times: “Protests Stir Up Voices on the Web”

A Mathematician’s Lament: on education

Paul Lockhart wrote an accessible read on what is wrong with math education and the popular perception of math that is reinforced in culture that has been shared on the Web in quite a few corners. It deserves a wider read: “A Mathematician’s Lament”:

The art of proof has been replaced by a rigid step-by step pattern of uninspired formal deductions. The textbook presents a set of definitions, theorems, and proofs, the teacher copies them onto the blackboard, and the students copy them into their notebooks. They are then asked to mimic them in the exercises. Those that catch on to the pattern quickly are the “good” students.

The result is that the student becomes a passive participant in the creative act. Students are making statements to fit a preexisting proof-pattern, not because they mean them. They are being trained to ape arguments, not to intend them. So not only do they have no idea what their teacher is saying, they have no idea what they themselves are saying.

Even the traditional way in which definitions are presented is a lie. In an effort to create an illusion of “clarity” before embarking on the typical cascade of propositions and theorems, a set of definitions are provided so that statements and their proofs can be made as succinct as possible. On the surface this seems fairly innocuous; why not make some abbreviations so that things can be said more economically? The problem is that definitions matter. They come from aesthetic decisions about what distinctions you as an artist consider important. And they are problem-generated. To make a definition is to highlight and call attention to a feature or structural property. Historically this comes out of working on a problem, not as a prelude to it.

The point is you don’t start with definitions, you start with problems. Nobody ever had an idea of a number being “irrational” until Pythagoras attempted to measure the diagonal of a square and discovered that it could not be represented as a fraction. Definitions make sense when a point is reached in your argument which makes the distinction necessary. To make definitions without motivation is more likely to cause confusion.

Related:

Kevin Devlin: “Lockhart’s Lament – The Sequel”

Slashdot: “A Mathematician’s Lament — an Indictment of US Math Education”

G.H. Hardy:

A mathematician, like a painter or poet, is a maker of patterns. If his patterns are more permanent than theirs, it is because they are made with ideas.

Understanding the Maker Movement

YouTube: Maker Faire: “The Long Slow Make: Understanding the Maker Movement”:

“Anil Dash shares his observations and insights into the development of the Maker movement He sees it as a kind of political movement that is apolitical in nature but also radical and inclusive. This conversation with Anil and Dale Dougherty, founder of MAKE magazine and Maker Faire, touches on the social context of making, and what it means for individuals, families and communities. How will a “long, slow make” transform our society?”

Check out the post at Boing Boing: “Understanding Makers, a conversation with Anil Dash & Dale Dougherty” for more.

Florence Nightingale… the Statician and Data Viz Scientist

A good read about an aspect of Florence Nightingale that isn’t mentioned commonly. Hugh Small: Presentation to Research Conference organised by the Florence Nightingale Museum: St. Thomas’s Hospital, 18th March 1998: “Florence Nightingale’s statistical diagrams”

The history and background of Processing

Vimeo: Eyeo Festival: “Ben Fry & Casey Reas – Eyeo Festival 2011”

A short presentation where they give the background and insight into the future of a tool that has empowered artists, programmers, journalists, and story tellers in the same medium.